Draws & Risk
Advances and reversals: draws, clawbacks, chargebacks, and true-ups. The mechanics that decide what happens when a deal changes after it is paid.
Draws and clawbacks are the risk layer of a comp plan. They govern two moments most plans handle badly: paying a rep before commission is earned, and taking money back when a deal falls apart after payout.
These are low-volume, high-emotion mechanics. Nobody researches clawback rules for fun, which is exactly why the terms here carry disproportionate weight in rep trust and in Finance risk. A clawback applied inconsistently does more damage to morale than a lower rate ever would.
The terms below define how advances are structured and how reversals are handled when reality changes after the fact.
Start with the essentials
Anchor terms in this cluster
Key takeaways
- A draw is an advance against future commission: it can be recoverable or not.
- A clawback reverses commission already paid when a deal churns or cancels.
- How far back a clawback reaches, retroactive, non-retroactive, or combination, is the design decision that matters most.
- Consistency matters more than severity: an inconsistently applied clawback destroys trust.
How do draws work?
A draw against commission pays a rep a floor before commission is earned. A recoverable draw is repaid from future commission; a non-recoverable draw is not, functioning as guaranteed pay. A forgivable draw converts to a keeper if conditions are met. The core tradeoff is laid out in recoverable vs non-recoverable draw. For a fuller treatment, see recoverable and non-recoverable draws.
How do clawbacks work?
A clawback reverses commission already paid when the underlying deal churns, cancels, or fails to collect. The design choice is reach: a retroactive clawback pulls back across prior periods, a non-retroactive clawback affects only the current one, and a combination method blends the two. A chargeback is the accounting entry that records it. See sales clawbacks explained for policy examples.
How are corrections handled?
When a paid amount turns out to be wrong, a true-up or a commission adjustment corrects it in the next cycle rather than reopening the last one. A plan that needs large true-ups every month has a calculation problem, not a rounding problem.
All 22 terms in this cluster
Base Salary
Commission Rate
Commission Statement
Earnings Cap
Floor
Guaranteed Pay
Multi-Year Deal Bonus
On-Plan Earnings
OTE (On-Target Earnings)
Paired Quota
Pay Mix
Performance Period
Plan Acceptance
Quota Attainment
Quota Credit
Quota Period
Ramp Period
Sales Quota
Target Compensation
Threshold
Total Compensation
Variable Compensation
Frequently asked questions
Common questions about sales compensation as a topic. For term-specific questions, see the individual term pages.
What are the core components of a sales compensation plan?
Every sales comp plan has four core components: base salary (the guaranteed portion), variable compensation (the performance-based portion), a quota (the target performance level), and rules governing how variable pay is calculated as attainment varies. OTE is the umbrella metric expressing base plus variable at 100% quota.
How is OTE different from total compensation?
OTE includes only base salary plus variable cash commission earned at 100% quota. Total compensation is broader and includes benefits, retirement contributions, equity, signing bonuses, and one-time incentives like SPIFFs. A $200K OTE rep typically has total compensation of $230K–$280K depending on benefits and equity.
What is a typical pay mix in B2B SaaS?
Pay mix varies by role. SDRs typically have 70/30 pay mix (base/variable), AEs 50/50, CSMs 80/20, and Sales Engineers 75/25. Enterprise AEs sometimes move to 60/40 to reflect longer cycles and higher base. The general rule: the more controllable the outcome, the more aggressive the variable.
How often should comp plans be reviewed?
Sales comp plans should be reviewed annually, typically aligned with fiscal year planning. Mid-year changes are strongly discouraged unless the plan is materially broken — retroactive changes erode trust and rarely produce the desired behavior change quickly enough to justify the morale cost.